GENETIC MUTATION
Adaptive Species
Primary Traits
Adaptive Species - 4pts
Adaptive Mutation (4)
Secondary Traits
Adaptive Species - 4pts
Adaptive Mutation (4)
Albinism
Primary Traits
Albinism - 4pts
Ethereal Sight
Night Sight
Enhancement: Target Rtn 1
Secondary Traits
Ocular Albinism - 8pts
Reduce Cover 1
Remove Trait: Characteristic Increase Target Rtn 1
Binary Albinism - 12pts
Decrease Toughness 1
Increase Characteristic 1 (your choice)
Dwarfism
Primary Traits
Dwarfism - 2pts
Species Variant
Increase Defense 1
Decrease Command 1
Model Size -1
Secondary Traits
Dwarven Constitution - 6pts
Increase Toughness 1
Dwarven Craftmanship - 4pts
Craftmanship 2
Dwarven Riches - 0pts
Abundant Resources 2
Dwarven Stature - 4pts
Enhancement +1 Mtn vs large sized models or greater
Subterranean - 2pts
Night Sight
Giantism
Primary Traits
Giantism - 6pts
Species Variant
Increase Toughness 1
Decrease Discipline 1
Decrease Command 1
Model Size 1
Secondary Traits
Cyclops - 6pts
Reduce Cover 1
Ethereal Sight
Night Sight
Decrease Ranged 1
Etins - 12pts
All Around Sight
Massive Strength - 16pts
Increase Strength 2
Decrease Defense 1
Titans - 24pts
Increase Toughness 1
Wound +1
Model Size 1
Goblyn
Primary Traits
Goblynoid - 2pts
Species Variant
Degenerative Race
Decrease Toughness 1
Increase Movement 1
Secondary Traits
Goblyn Attack - 2pts
Squad Size 2
Night Vision - 0pts
Night Sight
Goblyn Hordes - 0pts
Horde 2
Cunning Attack - 2pts
Surprise Assault 1
Poison Bile - 3pts
Poison 1